Search found 221 matches

by SmallLivingWorld
Fri Aug 02, 2019 2:18 pm
Forum: Game-play Discussion
Topic: Pandas
Replies: 1
Views: 1613

Re: Pandas

Give them more bamboos maybe ?
by SmallLivingWorld
Wed Jul 31, 2019 1:08 pm
Forum: Game-play Discussion
Topic: Mice conspiricy
Replies: 6
Views: 3349

Re: Mice conspiricy

Funny indeed.

Animals riots....
There is always a problem when too many animals populate an area.
Riot can be a funny solution...
by SmallLivingWorld
Wed Jul 31, 2019 11:21 am
Forum: Feature Suggestions
Topic: A Water Spring Idea
Replies: 15
Views: 7413

Re: A Water Spring Idea

Ruins is a good idea.

I have already in my ancient Greek ruins. But it can be other things ???
by SmallLivingWorld
Mon Jul 29, 2019 4:01 pm
Forum: Game-play Discussion
Topic: Crabs
Replies: 2
Views: 1906

Re: Crabs

Because they are... ;)

Making pixel art is not always easy.
For the crab, it was way nicer to draw the claws over his head.
This is the real reason, but you can continue to believe your more amusing theory.
by SmallLivingWorld
Mon Jul 29, 2019 3:58 pm
Forum: Game-play Discussion
Topic: Mice conspiricy
Replies: 6
Views: 3349

Re: Mice conspiricy

Cheese..............

There is probably something to do with this.
I can spawn random cheese pieces.... no.

....
by SmallLivingWorld
Mon Jul 29, 2019 3:20 pm
Forum: Bugs Report
Topic: Missing keys from ads
Replies: 6
Views: 3612

Re: Missing keys from ads

The ads view required for each key is a little more complex.

1st key : 2 ads view
2nd key : 2 ads view
3rd key : 3 ads view
4th key : 3 ads view
5th key : 4 ads view
6th key : 4 ads view
7th and over key : 5 ads view

This is subject to change.
by SmallLivingWorld
Mon Jul 29, 2019 3:18 pm
Forum: Bugs Report
Topic: Missing keys from ads
Replies: 6
Views: 3612

Re: Missing keys from ads

I see, the system isn't super clear :oops: . I tried to clarify it, but without much success. 0 / 2 : means you need 2 ads view for the next key, and you currently have 0 view. 1 / 2 : means you have 1 ads view, and you need 2 view for the next key. after that, it reaches 2 / 2, you get your key, an...
by SmallLivingWorld
Mon Jul 29, 2019 12:19 pm
Forum: Feature Suggestions
Topic: Caves?
Replies: 4
Views: 2635

Re: Caves?

Exactly, cave would broke everything.
From the animals AI, to the water algo, to the sun diffusion.

Everything will need to be redo.
This is why, cave has very little chance (read here not a chance), to appear in this game :D
by SmallLivingWorld
Mon Jul 29, 2019 12:17 pm
Forum: Feature Suggestions
Topic: Bomb!!!
Replies: 4
Views: 2835

Re: Bomb!!!

Yep, no bomb for sure ;)

When I created the troll, I was thinking it will be used once the world became too crowded, and we want to make some space.
In this case, points aren't really a concern.

Why exactly you want to clean the world?
Creating a new world isn't a solution?
by SmallLivingWorld
Mon Jul 29, 2019 11:47 am
Forum: Feature Suggestions
Topic: Wind suggestion pre described more animated
Replies: 1
Views: 1550

Re: Wind suggestion pre described more animated

In the early version, I tried to animate the flowers and wheat plant, but the result was not so great. And since only a small number of plant can be animated (for the larger tree it doesn't make sens) , I have decided to drop the animation. There is also some performance reason behind this choice. I...