You would like to see any new feature in the game? This is the place to share your suggestion.
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kubaliska
- Posts: 9
- Joined: Mon Jul 15, 2019 7:16 am
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by kubaliska » Mon Jul 15, 2019 7:35 am
Hi, i got idea.
Can you add that i will be able to make caves?
It will be cool, but you will probably have to change some physics.
And if yes, add bats pls
Bye, bye!
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SmallLivingWorld
- Posts: 221
- Joined: Thu May 16, 2019 1:44 pm
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by SmallLivingWorld » Wed Jul 17, 2019 1:19 pm
Caves are a recurring request among players.
Unfortunately, the code as it is today doesn't allow multiple ground levels.
So, it will be very difficult to make.
But, I can add bats without cave. Most bats live in trees anyway

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Nada Ramadhan
- Posts: 135
- Joined: Sun May 26, 2019 5:45 pm
- Location: Indonesia
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by Nada Ramadhan » Wed Jul 17, 2019 2:40 pm
Did they will like vampire that bloodthirst searching for their prey?

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Benjamin
- Posts: 39
- Joined: Sat May 18, 2019 1:23 pm
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by Benjamin » Sat Jul 27, 2019 4:36 pm
Caves would break path finding I think...
But if you could add creeping vines... That can grow over trees...
VINE-VINE-VINE-
LAND GAP TREE-TREE
LAND GAP TREE-TREE
LAND LAND LAND LAND
Could end up with a functional "cave" complete with trees for the bats to roost in.
And it shouldn't break path finding, as animals cannot climb steep slopes!
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SmallLivingWorld
- Posts: 221
- Joined: Thu May 16, 2019 1:44 pm
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by SmallLivingWorld » Mon Jul 29, 2019 12:19 pm
Exactly, cave would broke everything.
From the animals AI, to the water algo, to the sun diffusion.
Everything will need to be redo.
This is why, cave has very little chance
(read here not a chance), to appear in this game
