Humus
Posted: Fri Aug 09, 2019 9:44 pm
Another potential way to stop plants from overrunning eachother is by adding humus. Humus makes the ground nutrient-rich so plants will grow better and potentially faster, so also spreading seeds earlier and faster and thus also increasing the chances of all the different plant's existence in a single forest. A.k.a a forest existing out of different types of trees and small plants and because of that also habitable for multiple different animals (so I can finally have my huge forest with mice and owls).
It could very well be that this mechanic is already in the game since humus is literally dirt and that I'm overthinking things... but still!
I also read the dev was busy on structures. So maybe players could willingly make wildfires to increase the amount of humus in the soil? (Or to just watch stuff burn, of course...)
It could very well be that this mechanic is already in the game since humus is literally dirt and that I'm overthinking things... but still!
I also read the dev was busy on structures. So maybe players could willingly make wildfires to increase the amount of humus in the soil? (Or to just watch stuff burn, of course...)